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Arcane

Stats
Description Attribute govering power of arcane ATK. Determines whether or not you can use certain equipment.
Softcap 25
Hardcap 99
Softcaps Effect Contribution to Attack Rating gets stronger the more points you put into it. Increases total attack with ARC weapons and items. Total Attack is multiplied by your weapon's scaling value.
Softcap 50
Note This stat determines elemental damage and most weapons do not use this stat unless you convert them with gems. Same as BT, this generally requires heavy investment as well to reach proper potential. Both of these stats have a higher learning curve and need a more experienced understanding of the game mechanics, ARC especially. The softcaps for main-hand weapons that use ARC are 25 then 50. Hunter tools (basically Bloodborne's equivalent of magic spells) that scale with ARC scale well all the way to 99. Unfortunately, it is considerably difficult to get an ARC build off the ground so this is not recommended for beginners at all. However, you can get ARC to 15 later on if you have spare points so you can try out some of the utility hunter tools that don't improve with further ARC investment. Those can give you some temporary buffs which you might find fun/helpful to use. This isn't a requirement though, just some extra stuff you can try if you're curious.
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